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A couple years ago, as the writer Sarah Elizabeth was working on her book, "The Art of Fantasy" (out September 12th), a particular illustration kept popping into her mind's eye. It was the cover for the 1976 Dell/Laurel Leaf paperback edition of Madeleine L'Engle's classic sci-fi/fantasy novel "A Wrinkle in Time."
She wanted to include the piece in her book, but she didn't know who the artist was. "I thought, 'Oh, pish posh! Surely I'm going to find this in the first page of Google.' No. No, no, no!"
The answer isn't on any page of google, or any page of the physical book itself — not the copyright page where the rest of the credit information is, not the front or back cover, NOWHERE.
Museums with CC0 collections
Images that are explicitly marked as CC0 from these museums can be used without further research. Not all of their images are CC0; you must confirm the presence of a CC0 license on the specific image you want to use.
Rijksmuseum (Open the “Object Data” section and check the “Copyright” entry under the “Acquisition and right” section to confirm CC0.)
Met Museum (CC0 items have an “OA Public Domain” icon under the picture, which leads to the Met's Open Access Initiative page that clarifies a CC0 license.)
National Museum Sweden (CC-PD items have the CC-PD mark in the lower left of the item’s detail view.)
Minneapolis Institute of Art (Public domain items are listed as such under “Rights.”)
The Walters Art Museum (Public domain items are listed as "CC Creative Commons License" which links to a CC0 rights page.)
Art Institute of Chicago (CC0 items say CC0 in the lower left of the painting in the art detail page.)
Cleveland Museum of Art (CC0 items have the CC0 logo near the download button.)
Circe Invidiosa 1892
Date: 1892
Medium: Oil on canvas
Size: 180.7 x 87.4 cm
Location: Art Gallery of South Australia, Adelaide, South Australia, Australia
The painting Circe Invidiosa by John William Waterhouse is an intriguing work that explores the character’s ancestry, her reflection and the relationship between her ancestor. It is a classic example of a work of art that transcends time. Waterhouse’s interpretation of Circe reveals the depth of the story’s emotional themes. This work shows how the dark side of human nature is brought to light and how women find their identity and purpose in the universe.
JPL's Exoplanet Travel Bureau presents: Visions of the Future
Imagination is our window into the future. At NASA/JPL we strive to be bold in advancing the edge of possibility so that someday, with the help of new generations of innovators and explorers, these visions of the future can become a reality. As you look through these images of imaginative travel destinations, remember that you can be an architect of the future.
It’s difficult to pin down the exact number of buildings in New York City. One source estimates 860,000, another source pins the number at 1,053,713. Whatever the number, we’ll know eventually, thanks to Australian-born James Gulliver Hancock, who has made it his mission to draw every single one of them.
Here’s his story:
When I moved to New York City, I really wanted to get to know Manhattan better, beyond a traditional tourist experience. New York was my new home, and I needed a way to understand it. Drawing every building is my version of a diary of my experience in the city—and it doubles as my own personal map. When I walk by the buildings I’ve drawn, it’s like seeing old friends.
If I’d set out to draw all the best buildings or all the brick ones, I’d wind up having that tourist experience I was trying to avoid. I really like the concept of just all the buildings. By concentrating on the city at large, I get to embrace all the fun buildings between the famous ones, like a crumbling brownstone or that weird falling-apart one I pass every day. Going all out provides me with a more realistic view of the city.
I’m actually not sure how many buildings there are in New York City. The number 900,000 comes up a lot though. I draw, on average, four buildings in a week, so it’s a long-term project to be sure. [Editor’s note: By our tally, this means James is about 1,100 buildings in. Maybe he’ll pick up the pace!]
You might have noticed there’s something wrong with this bike. Or you might have not.
This bicycle is missing a very important part of its frame and it would immediately break if it actually existed and someone tried to ride it.
Let me explain everything from the beginning:
back in 2009 I began pestering friends and random strangers. I would walk up to them with a pen and a sheet of paper asking that they immediately draw me a men’s bicycle, by heart. Soon I found out that when confronted with this odd request most people have a very hard time remembering exactly how a bike is made. Some did get close, some actually nailed it perfectly, but most ended up drawing something that was pretty far off from a regular men’s bicycle.
Little I knew this is actually a test that psychologists use to demonstrate how our brain sometimes tricks us into thinking we know something even though we don’t.
I collected hundreds of drawings, building up a collection that I think is very precious. There is an incredible diversity of new typologies emerging from these crowd-sourced and technically error-driven drawings. A single designer could not invent so many new bike designs in 100 lifetimes and this is why I look at this collection in such awe. //
In early 2016 I eventually decided it was my turn to take part in this project.
I decided my job was going to be presenting the potential and the beauty inside these sketches. I selected those that I found most interesting and genuine and diverse, then rendered them as if they were real. I became the executor of these two minute projects by people who were mainly non-designers and confirmed my suspicion: everyone, regardless his age and job, can come up with extraordinary, wild, new and at times brilliant inventions.
Michelangelo’s masterpiece, the sculpture of Moses, has captured the attention and admiration of art lovers for centuries. But did you know that it’s all in the finger? The little finger of the statue is bent, giving the impression of tension and strength. This incredible detail is a testament to Michelangelo’s unparalleled skill as a sculptor.
The Great Wave off Kanagawa, created by Hokusai in 1831, is one of the world's most famous paintings.
But why are there more than 100 different versions of it in galleries all around the world?
Because it isn't actually a painting...
The Great Wave off Kanagawa comes from a series called Thirty Six View of Mount Fuji, created in 1831 by the master Katsushika Hokusai.
It is but one of thousands of beautiful different designs produced by the prolific Hokusai.
Here are four more from that 1831 series.
The Great Wave is a woodblock print in the Japanese ukiyo-e style.
The artist would create an ink drawing on paper, to be pasted onto a wooden block as a guide for the engraver. This engraving was then used to print multiple, coloured copies of the original design.
Scientists analyzed paint samples from Corot's Gypsy Woman with Mandolin (circa 1870).
While attending the recent opening of “Holbein: Capturing Character,” the new exhibition dedicated to the German Renaissance master Hans Holbein the Younger (c. 1497-1543) that just opened at the Morgan Library and Museum in New York, I observed a visitor asking the security guards, “Where are the pictures of Henry VIII and Thomas Cromwell?”
This was a fair question since Holbein, although born in Augsburg and for many years a citizen of Basel, is most famous for the portraits he executed in London, where he eventually became King’s Painter to Henry VIII (1491-1547). If you imagine Tudor England in your mind’s eye, chances are the way you envision its people stems directly from the work of this artist.
Enjoy the eye opening art of Houghton College students and faculty, as well as visiting artists. Professional grade ceramics, paintings, drawings, watercolors, book/paper making, letter-pressing, woodworking, photography, mixed media, digitial art, and more.
Aimee Ortlip (1888)
H Willard Ortlip
Four Generations Art
maintains, presents, and exhibits the work of Paul D. Ortlip and four generations of Ortlip family artists.
- This Painting Is Made of Pure Web Code- Video interview with Vice Daily News, 09/14/2018
- Artist creates digital paintings using only HTML and CSS - Boing Boing, 05/02/2018
- Stunning ‘Paintings’ Developed Entirely With HTML & CSS Left The Internet In Awe
- Design Taxi, 05/03/2018This Web Developer Makes Stunning Digital Art Entirely From HTML Code - Paper Mag, 05/22/2018
Generative Placeholders
Use generative art as your image placeholders.
Choose the style
- cellular-automata: A pattern made up of colored cells. This is the default style and will be used if no other style is chosen.
- mondrian: Art in the style of Piet Mondrian.
- triangles: A colorful triangle mesh.
- circles: Circles packed together.
- tiles: A maze created using the 10 PRINT Commodore 64 generative art program.
- cubic-disarray: Inspired by the art of Georg Nees.
- joy-division: Inspired by Joy Division's Unknown Pleasures album cover.
- 123: Inspired by Vera Molnar's Un Deux Trois artwork.
Flemish-style portrait created entirely in hand-typed CSS and HTML (graphics are generated by web browser)
With little more than a text editor—and years of experience as a web developer—UI engineer Diana Adrianne Smith creates Flemish and baroque inspired portraits using HTML and CSS, the two primary presentation markup languages designed to display web pages. The portraits fill thousands of lines of code, and Smith has a stringent rule that leaves this former web developer a little flabbergasted: all elements must be typed out by hand. Meaning that she doesn’t rely on libraries, shortcuts, or some kind of visual editor. These images are instead written in part like an essay, with what I can only image is an unreasonable amount of trial and error.Via Twitter Smith says she finished her most recent piece over a period of two weekends.
wave of the future, hand drawn in 1981